Edit custom character translation dialog*

In this dialog you can create and modify the custom character translation tables (e.g. to work with files in special EBCDIC formats). This dialog can be accessed by using the "Options/Custom character translation table" command.


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Each custom character table consists of two parts: Conversion from Windows to custom charset and from custom to Windows charset. The first one is used to convert characters typed in the character field of an editor window, the second one is used to convert characters from the file data to the windows charset when displaying them in the editor's character field.

  1. Load table: Load a character translation table from disk
  2. Save table: Save the modified table to a file on disk
  3. Generate second table: If the modified table ("From Windows codepage" or "To Windows codepage") is reversible, the other table can be automatically generated using this button. Reversible here means that each source character maps to exactly one target character
  4. Reset: Reset the table to 1:1 character mapping
  5. Copy from: Load one of the predefined tables (Macintosh, EBCDIC CP38 or OEM (DOS)) to use it as starting point to create your own table
  6. From Windows codepage: Click this tabulator to edit the table being used to map Windows characters to custom charset characters
  7. To Windows codepage: Click this tabulator to edit the table being used to map custom charset characters to Windows characters
  8. Table editor: Using the editor you can modify the character mappings. E. g. if source character 0x5B should map to target character 0x4A in your customized character translation table, set the cursor to position 0x5B and type the value 4A in the editor's hexadecimal field
  9. Current character mapping: Displays the hexadecimal code of the source and the target character, separated by a colon
  10. Help: Show this help topic
  11. OK: Store the modified character translation table and close the dialog. After this you can use the newly created table by switching to "Custom translation" in the "View/Character translation" menu
  12. Cancel: Close the dialog without storing the table

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